Wednesday, April 27, 2011

Final Game and Presentation

So today we finally got our game finished by adding the preloader into it. The preloader took alot of time to do because the code from the wiki wasn't wanting to work with the code that's in our game. So I started looking around the internet for preloader code that would work in our game. Then last week I found some that works and our game was then finished. Today we did our presentation for our final game. It smoothly and i'm glad that is over with now. Well this will most likely be my last post ever, it has been a new experience for me because I have never blogged before until I started the gaming program here at MCTC.


So Long Everyone

Monday, April 4, 2011

Artificial Intelligence

Today we learned a little about AI. The demo we did was making an object follow your mouse around until it caught it. It was fun to play around with the speed the object went while chasing the mouse. I was able to make it look like that it was stuck to the mouse it was going so fast. Although we will not be using it in our game. We may change our mind later on if we have time to put it into the game. That's all for now.

Monday, March 28, 2011

Running and Jumping

We have no need to run and jump in our game. With just few more little changes to our game it will be finished. We need to put the code back into it and add sound and thats it. I don't know what else to say on this, so i'm just going to type and take up space. Well that is all I have to say now so bye bye.

Monday, February 28, 2011

Finding Solutions

When we did finding solutions we looked at different websites on how to debug our game. The wiki gave us some websites to go to as well as some tips to make it easier for us to debug. It also listed some books that deals with this as well (I didnt look at those though). It is always nice to learn how to debug your game in an easier way if you can.

Wednesday, February 23, 2011

Sound Effects

Also today we learned how to put sound into our game. Although we already had sound to begin with, we will probably add some more sound to it. When you are playing the game we might have some space sounds playing in the background to make it more entertaining.

Timer

Today we tried to learn how to make a timer but it didnt work out so well. The timer wouldn't count and stay at zero the whole time. I don't think that we will use a timer in our game because the game is hard enough has it is.

Monday, February 21, 2011

Preloader

The other day we learned how to use the preloader, but the one we were supposed to edit wasn't working. It would load but there would only be a red screen. In the directions the next screen is supposed to show a dog. We are thinking about using a preloader in our game. With the preloader we might have comets shooting across the screen while it loads.